As the king (or queen) of Nex, it is your job to fight back against Siralim's tyranny and return peace to Rodia once more. Now, only one kingdom remains that can stand against this unlikely adversary: Nex. The King of Siralim, tainted by an unknown force, has brought war to the lands of Rodia, capturing all of the country's kingdoms and slaughtering their people in the process. Once you have completed the third story quest, you will gain access to the Fusion Lab.Looking for the latest game in the Siralim series? Check out Siralim Ultimate! Life > Death > Chaos > Sorcery > Nature > Life The charge below shows which classes are strong/weak against which, but when targeting a creature a pop-up will inform you if the selected creature is strong/weak against your creatures class, so memorization is not required. Damage is affected by whether the attacking creature's class is strong or weak against the class of the creature being attacked. Race can be found listed in a creature's page in the Bestiary.Įach creature belongs to one of five classes, those being Chaos, Death, Life, Nature, or Sorcery. Creatures within the same race often synergize due their traits, classes, and stats. Traits can be found listed in a creature's page in the Bestiary.Įach creature belongs to a race, with each race being composed of about six creatures. An additional trait can be given to a creature by filling the Trait Socket in the artifact held by the creature. When the personality is changes, stat changes take place retroactively as well.Įach individual creatures has an innate and unique trait which has a large impact on its performance and role during battles. Timid: Speed growth rate is 40%, Defense growth rate is 20%ĭuring your adventures you may come across Personality Tomes, which can be given to a creature to change its personality.Shy: Speed growth rate is 40%, Intelligence growth rate is 20%.Bashful: Speed growth rate is 40%, Attack growth rate is 20%.Nervous: Speed growth rate is 40%, Health growth rate is 20%.Peaceful: Defense growth rate is 40%, Speed growth rate is 20%.Gentle: Defense growth rate is 40%, Intelligence growth rate is 20%.Protective: Defense growth rate is 40%, Attack growth rate is 20%.Selfless: Defense growth rate is 40%, Health growth rate is 20%. ![]() Shrewd: Intelligence growth rate is 40%, Speed growth rate is 20%.Clever: Intelligence growth rate is 40%, Defense growth rate is 20%.Careful: Intelligence growth rate is 40%, Attack growth rate is 20%.Analytical: Intelligence growth rate is 40%, Health growth rate is 20%.Daring: Attack growth rate is 40%, Speed growth rate is 20%.Brutal: Attack growth rate is 40%, Intelligence growth rate is 20%.Brave: Attack growth rate is 40%, Defense growth rate is 20%.Reckless: Attack growth rate is 40%, Health growth rate is 20%.Indifferent: Health growth rate is 40%, Intelligence growth rate is 20%.Relaxed: Health growth rate is 40%, Speed growth rate is 20%.Apathetic: Health growth rate is 40%, Defense growth rate is 20%.Lazy: Health growth rate is 40%, Attack growth rate is 20%.The personalities and their affected stats are as follows. One of the two stats effectuated by personality will grow by 40%, the other only by 20% per level. Stats unaffected by personality will grow 30% each level. ![]() What personality it has will affect stat growth. ![]()
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